Making the Museum is a newsletter and podcast on exhibition planning for museum leaders, exhibition teams and visitor experience professionals.

NEW: Categories are coming! So far, see everything on budgeting, content, technology … and Phil & Monique. (Click and scroll down.)

MtM is a project of C&G Partners | Design for Culture


Technology Jonathan Alger Technology Jonathan Alger

The Big Light Bulb in the Sky

Let’s use a projector and make our content huge, on the wall of the lobby! — At night? — No, during the day! — But our lobby is all glass, and we’re in Arizona. — That doesn’t matter! — But our projector can’t compete with the big light bulb in the sky. — What big light bulb?

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Sprints Become Marathons

At the school track meet today, your event is a sprint, once around the track. You’ll use all your fuel to win. Halfway through, the coach yells surprising news: the event has been changed midway. It is now a marathon. Instead of half a lap, you have 26 miles to go.

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Budgeting Jonathan Alger Budgeting Jonathan Alger

Black Belt Cost Control Tips

Aaaaargh! I am watching a budget train wreck happen to a cultural project team (not mine). And it was avoidable. It’s too late for my friends. But not for you. You seem nice. Take these tips — and use them.

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Budgeting Jonathan Alger Budgeting Jonathan Alger

Cost of Owning

Smart car shoppers consider both the cost of buying and the cost of maintaining. Why isn’t that a more standard step for our exhibitions?The average monthly payment on a new car is about $700 / month. Yow. But don’t forget gas, repairs, maintenance, tires, registration, fees, taxes, insurance, and depreciation.

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Goooaaallls

The FIFA World Cup is huge. More than half the population of the entire world watches at least one game. Over a billion people watch the final. Hundreds of people work for years for each team. Yet despite that scale, that final soccer game has only one goal.

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Technology Jonathan Alger Technology Jonathan Alger

Un-Network Them

Mission-driven organizations are rarely in the tech business. But they get saddled with plenty of experiential media tech anyway. One day soon, we all know that sparkly new tech will misbehave. So how can we make our tech-heavy exhibitions less prone to failure?

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Prototyping with ELVIS

Prototyping saves projects money and time, every time. But how do you do it right? Exhibition designer and prototyping expert Paul Orselli joins me on Making the Museum (the Podcast) to discuss his proven approach: Prototyping with ELVIS.

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What’s Your Staff-to-Visitor Ratio?

Visitors don’t come to visit the staff. But they do come for experiences the staff produces. In a sense, those are a sort of middle ground between staff and visitors. Imagine that visitors did come to visit the staff. No exhibits, no classes. Just people meeting.

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Workshop Backward

Fact 1: Big exhibition projects have lots of workshops where teams have to talk through the whole project. The default order 95% of the time is “A-to-Z”: start with Gallery A, work your way to Gallery Z. Fact 2: You often don’t get through everything in a meeting.

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MtM, the Podcast!

Making the Museum, the daily newsletter, is welcoming a brand new member of the family: Making the Museum, the podcast! Two episodes are live already, with more on the way every week. Listen in and subscribe wherever you get your podcasts.

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Budgeting Jonathan Alger Budgeting Jonathan Alger

Strategic Misrepresentation

Caution: potential light-bulb moment below. Which method is more common for representing costs for major projects like museums?
A. Accurate representation. B. Strategic mis-representation. C. A mix of A and B.

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Reduce Interdependence

The starting pistol fires. The 4x100 relay race is on. Each runner runs, then hands a baton to their next teammate. For the team to finish, each runner must finish. If any runner is delayed, that delays the team. If anyone fails with an injury, the team fails. The team is interdependent.

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Office Supplies Make Everyone Feel Smart

Ah, the humble Post-it. Classic yellow, light pink, pale blue. Never has there been an office supply icon so treasured, yet so reviled. A staple of low-budget interactive experiences for a generation, museum teams either love or hate these little squares.

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Mental Models

We imagine our visitors moving through our exhibitions in the exact experiential order we devise. But visitors that follow every step of our sequence … don’t exist. Even if our experience were a one-way people-mover chute, a visitor can still get distracted, or not care.

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Beware the Butt-Brush Factor

Which is more important? A. Space for what we exhibit. B. Space for our visitors. The retail researcher Paco Underhill became famous a generation ago when he identified the “butt-brush factor”, where shoppers browsing narrow aisles brush one another from behind.

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99% of Projects Don’t Go As Planned

Oxford economist Bent Flyvbjerg is an expert on failure. His new book “How Big Things Get Done” is at the top of my pile — partly because his research included “16,000 skyscrapers, airports, museums, concert halls, nuclear reactors, and hydroelectric dams across 136 countries”.

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Project Onto Stuff

There are two tricks that are so good, they work every time. So good, they work on experts who know the trick. This is one of those. This works even if the budget is low. Even if you just did it last time, or in the same room. Even if the subject doesn’t fit.

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