Making the Museum is a newsletter and podcast on exhibition planning for museum leaders, exhibition teams and visitor experience professionals.
NEW: Categories are coming! So far, see everything on budgeting, content, technology … and Phil & Monique. (Click and scroll down.)
MtM is a project of C&G Partners | Design for Culture
Immersion 101: The Principles
What’s an overused ancient word describing an awe-powered temporary physical experience that triggers deep attention? Let’s spend a little time on a highly requested topic. First, a recap of basic principles, some unexpected. …
Projectors 101: Using One Anyway
Sometimes we’re stuck with projectors in bright spaces. Reader A.H. writes: "... we are just embarking on a battle to control the amount of light in an exhibition so the projection doesn’t look milky. Unfortunately, the space can’t be dark …" Here are some approaches …
Projectors 101: When to Use One
Technology changes fast. Flat panels are bigger, LED is cheaper. Both work in sunlight. In classrooms and conferences, projectors are fading. But they are sometimes still necessary in (darker) exhibitions. When? In six “S” situations: …
Projectors 101: No Bright Spaces
If I had a dollar for every time I had to talk someone out of trying to use a projector in a bright exhibition space, I’d have … uh … lemme see … I guess maybe $64. Huh. Anyway, it happens a lot. Despite our peculiar optimism that it will work anyway. Here’s why it won’t.
The Hole in Your Eyeball
That black circle in your eye is not a dot. It’s a hole in your eyeball. Your pupils are black like a keyhole is black when the room beyond has no light. When you look into someone’s eyes, you are literally looking inside their eyes. (Guess what redeye is, in a photo.) …
Who Controls a Large Group Interactive?
For exhibitions that will be busy, we often avoid planning interactives meant for one visitor at a time. Single-visitor experiences can’t serve enough people to be efficient. And single-person interactivity is what we all do all day anyway. So we plan for the opposite …
Evil Smile Excellent (Redux)
This one has come up in conversation on projects so often lately that it’s time to put it out there again. Sometimes, a problem is an opportunity in disguise. Next time one comes up in a planning discussion, try the Evil Smile Excellent trick. …
Survey Results: What Topics Do Readers Want More?
Your voice was heard! Last week, many of you replied to a survey (now closed) about which topics should get covered more here. It was a “select all that apply” checklist. The Results: Turns out there was no universally chosen topic. That said, the leaders were clear. …
Phil & Monique: The Iron Triangle
PHIL: This coffee is terrible. No wonder it was so cheap and fast. MONIQUE: Iron Triangle, baby. [Sips matcha] PHIL: Uh, what?MONIQUE: You know, that old saw: “Fast, cheap, or good — pick two.” That’s the Iron Triangle. Especially in exhibitions. PHIL: And coffee? …
The Einstein Rule
“Everything should be made as simple as possible, but not simpler.” — Albert Einstein. This rule comes up regularly in exhibition planning discussions. For good reason. It’s applicable to every project we do. But wait, there’s more. …
Making the Museum – LIVE!
Well, this should be interesting. If you’re planning to attend the upcoming SEGD conference in a couple of weeks, please come watch a LIVE recording of Making the Museum, the podcast. Here’s the official blurb about it: …
What Do You Want More Of?
Help me help you. We cover a lot here. Anything that might help our projects open on time, on budget, to rave reviews. But which topics are the most important to you? This One-Question Survey will take you maybe 15 seconds — 15 seconds! — and it’s right here. …
The Visitor Engagement Lifecycle, with Samir Bitar
What if the best way to market an exhibition — wasn't marketing? How can we help visitors find us? When they do, how do we engage them? Visitor experience expert Samir Bitar (The Art of Consulting) joins host Jonathan Alger to discuss The Visitor Engagement Lifecycle. …
Branding My Exhibition Space: Yes or No?
This comes up regularly. Your organization has a visual brand, and you’re not sure if those logos, colors, and typefaces should be applied to your exhibition space. Here are your options. (Unsure? Pick #1.) Option 1: No. The option most people should pick. …
What’s a Schema?
Our job, at the end of the day, is to put new ideas into the heads of our visitors. Seems clear. But getting new ideas in there takes energy. And, like in the movie Inception, sometimes it doesn’t work. What if we could use the ideas already inside those heads? …
The Holdout
I don’t know why it happens. It’s a mystery. I have asked colleagues. I have asked psychologists. Nobody knows. In every project, no matter how big, whether an exhibition, experience or something else, one thing is for sure: One part will resist having a design chosen ….
The Fork
A curator pulls a key from her cardigan to unlock a dark, quiet storage room. She walks to drawer F138, opens it, and sees … a fork. Or does she? Experts like curators have, well, expertise. So they can think at a higher level, in abstractions and systems. They’ve done the reading. …
Are We Poor?
There is a song we sometimes sing in our exhibition and experience projects: We’re poor. Our projects are underfunded. We don’t have the money those “other” industries have. We’re always the ones that have to do a lot with a little. A common refrain. But is it true? …
Learning from "Matters of Experience", with Abigail Honor and Brenda Cowan
Three podcast hosts join forces in a single show to discuss the latest in experience design. It’s a fast-paced three-way session covering half a dozen broad themes, and countless smaller ones. What are we hearing out there? Is the biggest trend of them all … empathy?