Making the Museum is a newsletter and podcast on exhibition planning for museum leaders, exhibition teams and visitor experience professionals.

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Jonathan Alger Jonathan Alger

Two Fixes for Clutter (Part 2)

When the design for your whatsis — museum, experience, wall, interactive software — is cluttered, you have two options. The second option is not for the faint of heart. But it’s my favorite. Option 2: Add Even More …

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Jonathan Alger Jonathan Alger

Two Fixes for Clutter (Part 1)

Ever been in a situation where the design for your museum, exhibition, experience, wall — let’s say whatsis — is cluttered? What to do? You have two options. Which is very interesting. Because you might think you only have one. ...

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Jonathan Alger Jonathan Alger

8 Ways to Make an Intro Theater

So what kinds of intro theaters are there? Here are 8 approaches for your next project: 1. A Great Little Theater: It doesn’t have to be fancy. A nice little room with a good AV system will do. 2. Path as Theater: Audiences don’t actually have to sit. ...

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Jonathan Alger Jonathan Alger

10 Reasons to Consider an Intro Theater

It’s Intro Theater Week, Day Two! Intro theaters are classic — but oddly uncommon, given what they do. Not convinced an intro theater should be in your next project? Consider these 10 reasons. A great intro theater does them all. ...

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Jonathan Alger Jonathan Alger

Intro Intro

An introductory (aka “intro”) theater is a dedicated space, typically located near the beginning of an exhibition, where visitors experience a short media presentation. We all know what they are. What's surprising is how useful they can be. ...

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Jonathan Alger Jonathan Alger

Mining the Museum

It was provocative, groundbreaking, stunning … and simple. In 1992, Fred Wilson curated “Mining the Museum,” an exhibition at the Maryland Historical Society (now Maryland Center for History and Culture). He designed it — by curating it. ...

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Technology Jonathan Alger Technology Jonathan Alger

Do They Already Have One?

Our visitors don’t already have our landmark building back home. They don’t already have our historic landscape. They don’t already have our rare collection. But they might already have the same media technology we’re planning. ...

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Jonathan Alger Jonathan Alger

They Can Tell

Sometimes we don’t believe our visitors could ever love our subjects and collections like we do. They can, if we try. But it’s hard, yes. So we lose faith. They can tell. The truth is, either everything we have is important, or none of it is important. ...

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Technology Jonathan Alger Technology Jonathan Alger

Focusing Sound

Sound bleed: we looked at three strategies so far. Here are the last three. D. Separating Narratives. Conflicting narration means different narrators saying different things. Keep these distant enough. Test it. It's less of a problem than you think. ...

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Technology Jonathan Alger Technology Jonathan Alger

Ambient Overlaps

Sound bleed: what can we do? There are at least six solutions. Here are the first three. (The first one below is a little mind-blowing to some, but the most useful by far). A. Allow Overlaps. You can have way more overlap than you think. ...

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Technology Jonathan Alger Technology Jonathan Alger

Sound Bleed

In the competition for Most-Worried-About Technical Aspect of Exhibitions, there can only be one Greatest Of All Time: Sound bleed. Simply put, sound bleed happens when a visitor hears two or more different sound sources at once and finds it distracting. ...

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Jonathan Alger Jonathan Alger

Sexy Browsing

Sexy browsing is when an interactive experience is the equivalent of an analog book, diagram or filing cabinet, but done with appealing technology. It’s not necessarily a bad thing. It’s just not the only thing. ...

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Jonathan Alger Jonathan Alger

Media Wall or Chain Link Fence

Which is better, a media wall or a chain link fence? Let’s imagine two exhibition experiences, which I will invent at random: 1. Media Wall. A giant, 10-foot tall, 20-foot wide, high-resolution, interactive media wall. Next: 2. Chain Link Fence ...

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Jonathan Alger Jonathan Alger

Brontosaurus Wedding

“Want to get married under a giant extinct lizard skeleton?” ”I thought you’d never ask.” Exhibition halls and rotundas can make excellent event spaces. In convention centers, generic is the norm. But in museums, that doesn’t necessarily apply. ...

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Jonathan Alger Jonathan Alger

The One Rule of Exhibitions

Strategies, principles, tricks, and tips abound. But the One Rule of Exhibitions stands alone [dramatic music]: Exhibitions are primarily a medium for communication. Half of the strategies we cover here at MtM relates to the One Rule. ...

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Jonathan Alger Jonathan Alger

Einstein’s Rule of Simplicity

Everything should be made as simple as possible, but not simpler.”  (Albert Einstein) This rule comes up regularly in exhibition planning discussions. For good reason. It’s applicable to every project we do. But wait, there’s more. ...

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Jonathan Alger Jonathan Alger

Pirates, Fire, and Not Being Heard

A colleague tells me that a metaphor of mine resonates with people she shares it with. It’s a slightly broader topic than the normal MtM beat. Here it is: There are pirates attacking the ship. Also, the ship is on fire. (Stay with me here.) ...

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Technology Jonathan Alger Technology Jonathan Alger

Un-Network Them

One day soon, that sparkly new tech will misbehave. And non-technical owner organizations likely won’t be able to keep up. How can we make our tech-heavy exhibitions less prone to failure? Here’s an easy idea, one I like partly for its blasphemy. ...

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Jonathan Alger Jonathan Alger

Thing-Based? Or Idea-Based?

Quick, what’s your new exhibition based on? A. Thing-based. B. Idea-based. C. Wait, is this a trick question? If your exhibition is thing-based, you have amazing things for visitors, and you could match ideas with them. But let's look at B. (And C.) ...

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