Third-Worst-Case Scenario
Sure, it’s smart to plan systems using the “worst case scenario”. But that doesn’t work when the worst case is extreme. For example:
– We want to accommodate the largest exhibitions. So we plan all our galleries that big. But that size rarely comes.
– We want to show tall objects. So we make all vitrines that height. But we only have two tall objects.
– We want to show any media, vertical or horizontal. So we make all screens square. But vertical content is rare.
In extremes, planning well for the 1% means planning badly for the 99%. Plan around the third-worst case scenario instead. (The second-worst is usually extreme too.)
Figure out how extreme those worst cases will be. Now, plan sets and systems starting with the third-worst case, or thereabouts. Then, use one-off, non-systematic approaches for worst cases:
– Two galleries you can combine if a big exhibition comes.
– One vitrine that extends for tall things.
– Some media screens that rotate if vertical content gets made.
Here’s the thing:
Planning systems by worst case is wise, unless it’s extreme. In that case, plan for the third-worst-case — and handle the worst another way.
Warmly,
Jonathan