Making the Museum is a newsletter and podcast on exhibition planning for museum leaders, exhibition teams and visitor experience professionals.

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MtM is a project of C&G Partners | Design for Culture


Jonathan Alger Jonathan Alger

Museum of Jurassic Technology

You’ll find the MJT tucked into an anonymous building on Venice Boulevard in Los Angeles. And if you do, you’ll have found one of the great must-sees for any exhibition person. I am not kidding. But the museum might be. …

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Jonathan Alger Jonathan Alger

Bright Room, Bright Screen Content

Personal screens today have two modes. The original light mode is dark-text-on-light: good in a bright room, so-so in a dark one.  Thankfully, we now have dark mode too: light-text-on-dark, which is much better in dark rooms. Which brings me to exhibitions. …

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Jonathan Alger Jonathan Alger

Why are Traffic Lights Vertical?

So people with color vision deficiency can tell which light means “stop”. (Stop is on top in most of the US.) 5-8% of male visitors, and up to 1% of women, have it. Accommodating differences in color perception is complex, because there are many types. …

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Jonathan Alger Jonathan Alger

Microclimates

A microclimate is a space in a museum with different environmental conditions than the surrounding area — like a display case or storage room. Usually this is to preserve artifacts by keeping them in ideal conditions to minimize deterioration. …

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Jonathan Alger Jonathan Alger

The MtM Word of the Day

“Jargon” — the specialized vocabulary of a field. Jargon can bring us together, or keep us apart. Words we have in common are great. Words we don’t all have the same definition for, less so. So there’s a new feature: The MtM Word of the Day. …

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Jonathan Alger Jonathan Alger

Never Put Your Mona Lisa in the Lobby

The Mona Lisa is the most famous painting in the world. It was once stolen and later returned, which only made it more famous. On its own, it attracts about 30,000 people. A day. So. If you have a Mona Lisa … where do you put it?

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Jonathan Alger Jonathan Alger

Giant Galleries vs. Separate Galleries

Quick, which is better: A. One giant gallery with lots of mini-exhibitions in it. B. Separate galleries, totaling the same size. C. It depends. A giant gallery is the only choice if you have something giant: herd of skeletons, dozen planes, submarine …

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Jonathan Alger Jonathan Alger

Two Fixes for Clutter (Part 2)

When the design for your whatsis — museum, experience, wall, interactive software — is cluttered, you have two options. The second option is not for the faint of heart. But it’s my favorite. Option 2: Add Even More …

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Jonathan Alger Jonathan Alger

Two Fixes for Clutter (Part 1)

Ever been in a situation where the design for your museum, exhibition, experience, wall — let’s say whatsis — is cluttered? What to do? You have two options. Which is very interesting. Because you might think you only have one. ...

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Jonathan Alger Jonathan Alger

8 Ways to Make an Intro Theater

So what kinds of intro theaters are there? Here are 8 approaches for your next project: 1. A Great Little Theater: It doesn’t have to be fancy. A nice little room with a good AV system will do. 2. Path as Theater: Audiences don’t actually have to sit. ...

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Jonathan Alger Jonathan Alger

10 Reasons to Consider an Intro Theater

It’s Intro Theater Week, Day Two! Intro theaters are classic — but oddly uncommon, given what they do. Not convinced an intro theater should be in your next project? Consider these 10 reasons. A great intro theater does them all. ...

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Jonathan Alger Jonathan Alger

Intro Intro

An introductory (aka “intro”) theater is a dedicated space, typically located near the beginning of an exhibition, where visitors experience a short media presentation. We all know what they are. What's surprising is how useful they can be. ...

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Jonathan Alger Jonathan Alger

Mining the Museum

It was provocative, groundbreaking, stunning … and simple. In 1992, Fred Wilson curated “Mining the Museum,” an exhibition at the Maryland Historical Society (now Maryland Center for History and Culture). He designed it — by curating it. ...

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Technology Jonathan Alger Technology Jonathan Alger

Do They Already Have One?

Our visitors don’t already have our landmark building back home. They don’t already have our historic landscape. They don’t already have our rare collection. But they might already have the same media technology we’re planning. ...

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Jonathan Alger Jonathan Alger

They Can Tell

Sometimes we don’t believe our visitors could ever love our subjects and collections like we do. They can, if we try. But it’s hard, yes. So we lose faith. They can tell. The truth is, either everything we have is important, or none of it is important. ...

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Technology Jonathan Alger Technology Jonathan Alger

Focusing Sound

Sound bleed: we looked at three strategies so far. Here are the last three. D. Separating Narratives. Conflicting narration means different narrators saying different things. Keep these distant enough. Test it. It's less of a problem than you think. ...

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Technology Jonathan Alger Technology Jonathan Alger

Ambient Overlaps

Sound bleed: what can we do? There are at least six solutions. Here are the first three. (The first one below is a little mind-blowing to some, but the most useful by far). A. Allow Overlaps. You can have way more overlap than you think. ...

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Technology Jonathan Alger Technology Jonathan Alger

Sound Bleed

In the competition for Most-Worried-About Technical Aspect of Exhibitions, there can only be one Greatest Of All Time: Sound bleed. Simply put, sound bleed happens when a visitor hears two or more different sound sources at once and finds it distracting. ...

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